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Character Profile: Vortex

Character name: Vortex

Affiliation: Decepticon

RPG Stats:

Function: Infiltrator/Warrior
Rank: 4
Alignment: Loyal Good
Vital Points (Start) (Endurance x 10): 70

Alt mode: Combiner, helicopter: +5
Strength: +7
Intelligence: +9
Agility/Speed: +5
Endurance: +7
Courage: +7
Skill: +8

Total Skills Points: +60

Weapons:
Semi-automatic glue gun: 10 uses available. +5
Cannon: 10 rounds available. +7

Battle Stats:
Total Armor Class (12 + class bonus + armor bonus): 14
Attack Power (Skill + Speed): 13
Maximum (Start) Evasive Manoeuvres: 5

Class Feats (Infiltrator):

  • Change signature: Can change sub-group signature at will (cannot have two signatures at the same time).

Class Feats (Warrior):

  • Weapon proficiency: Melee and Standard ranged weapons. Allows 3 attacks per round.
  • Improved armor proficiency: +2 to Armor Class.

Description:

Vortex is a Combaticon, and combines with his fellow Combaticons to form Bruticus (left arm). Vortex is highly intelligent and skilled in the art of interrogation, with a knack for uncovering the true motivations and mental states of his subjects. A little eccentric, yet also high-spirited, Vortex enjoys finding out what makes others tick – a very useful skill when dealing with the enemy, as he’ll often use their own weaknesses against them, and will also employ various tactics to influence them into giving up any secret. Often times, the enemy isn’t even aware of what is going on until it is too late! By the same token, he can use his special talents to help his fellow Decepticons deal with their own doubts or insecurities by revealing to them the psychological basis for their problems and then offering them pertinent advice.

Back Story:

Vortex and the Combaticons first joined the Decepticons when they helped Starscream and his trine rescue Megatron from the cell block in Iacon’s Command Center, where they were also being held prisoners. Vortex’s willingness to experience life on the wilder side has landed him and his team mates in trouble on a number of occasions – that is, until they joined the Decepticons, where he was finally able to channel his high energy and naturally inquisitive mind into more constructive pursuits, such as helping the Decepticon cause.

Motto:

“Free your mind to the possibilities that await you.”

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Character Profile: Swindle

Character name: Swindle

Affiliation: Decepticon

RPG Stats:

Function: Infiltrator/Saboteur
Rank: 4
Alignment: Loyal Good
Vital Points (Start) (Endurance x 10): 70

Alt mode: Combiner, jeep: +5
Strength: +9
Intelligence: +9
Agility/Speed: +6
Endurance: +7
Courage: +8
Skill: +9

Total Skills Points: +60

Weapons:
Special weapon: scatter blaster: 10 uses available. +7

Battle Stats:
Total Armor Class (12 + class bonus + armor bonus): 12
Attack Power (Skill + Speed): 15
Maximum (Start) Evasive Manoeuvres: 5

Class Feats (Infiltrator):

  • Change signature: Can change sub-group signature at will (cannot have two signatures at the same time).

Class Feats (Saboteur):

  • Knowledge of architecture and engineering: Knows the strong and weak points of buildings and structures, and the strength and weaknesses of diverse mechanisms.
  • Weapon proficiency: Explosives. May hit up to 5 enemies with one explosion.
  • Knowledge of explosives and unstable elements.

Description:

Swindle is a Combaticon, and also a combiner, so he has the ability to merge with his fellow Combaticons to form Bruticus (right leg). Swindle is a highly intelligent, highly skilled operative whose heightened ability to sense or perceive any form of deception is especially useful to his fellow Decepticons, though hated by the enemy because they find it almost impossible to pull a fast one on him, or on his comrades whenever he’s around. He particularly excels when negotiating any sort of deal, or when aiding in an investigation.

Back Story:

Swindle and the Combaticons first joined the Decepticons when they helped Starscream and his trine rescue Megatron from the cell block in Iacon’s Command Center, where they were also being held prisoners. Swindle has gone undercover for the Decepticons on numerous occasions in order to expose the enemy’s plans, and has even managed to use such plans against them.

Motto:

“No deals!”

Character Profile: Onslaught

Character name: Onslaught

Affiliation: Decepticon

RPG Stats:

Function: Warrior
Rank: 3
Alignment: Loyal Good
Vital Points (Start) (Endurance x 10): 70

Alt mode: Combiner, anti-aircraft truck: +5
Strength: +9
Intelligence: +9
Agility/Speed: +4
Endurance: +7
Courage: +8
Skill: +8

Total Skills Points: +60

Weapons:
Special weapon: photon missile launcher: 5 missiles available. +10

Battle Stats:
Total Armor Class (12 + class bonus + armor bonus): 14
Attack Power (Skill + Speed): 12
Maximum (Start) Evasive Manoeuvres: 5

Class Feats (Warrior):

  • Weapon proficiency: Melee and Standard ranged weapons. Allows 3 attacks per round.
  • Improved armor proficiency: +2 to Armor Class.

Description:

Onslaught is a Combaticon, and also a combiner, so he has the ability to merge with his fellow Combaticons to form Bruticus (torso). Onslaught is a clever strategist, who prefers to devise and then carry out strategic and effective battle plans rather than be thrown into a fight gung-ho and unprepared. Even though he possesses both the brawn and the cerebral circuits to be quite intimidating, he also possesses loads of patience for those under his command, as well as his fellow Decepticons, who have complete trust in his decisions and abilities.

Back Story:

Onslaught and the Combaticons first joined the Decepticons when they helped Starscream and his trine rescue Megatron from the cell block in Iacon’s Command Center, where they were also being held prisoners. Onslaught and his team quickly became valuable members of the rebel faction, and has often been called upon by Megatron to help them come up with suitable plans to avoid or counter enemy attacks.

Motto:

“The mind is the greatest weapon.”

Character Profile: Demolishor

Character name: Demolishor

Affiliation: Decepticon

RPG Stats:

Function: Warrior
Rank: 4
Alignment: Loyal Good
Vital Points (Start) (Endurance x 10): 70

Alt mode: Combiner, bulldozer: +5
Strength: +9
Intelligence: +6
Agility/Speed: +4
Endurance: +7
Courage: +7
Skill: +7

Total Skills Points: +60

Weapons:
Assault rifle: 10 uses available. +5
Rocket launcher: 5 rockets available. +10

Battle Stats:
Total Armor Class (12 + class bonus + armor bonus): 14
Attack Power (Skill + Speed): 11
Maximum (Start) Evasive Manoeuvres: 3

Class Feats (Warrior):

  • Weapon proficiency: Melee and Standard ranged weapons. Allows 3 attacks per round.
  • Improved armor proficiency: +2 to Armor Class.

Description:

Demolishor, also known as Bonecrusher, is a Constructicon, and also a combiner, so he has the ability to merge with his fellow Constructicons to form Devastator (left arm). Demolishor is the Decepticons’ quintessential tough guy – and what you see is pretty much what you get. However, many have been fooled into thinking that he is not as smart as the rest, or that he can be provoked into turning against his fellow Decepticons through the use of anger or revenge tactics, as many Autobots have discovered – to their detriment!

Back Story:

Demolishor and the Constructicons first joined the Decepticons when Megatron gathered together Destrons who had been ousted from Iacon by the Autobots, in rebellion against the way they were being treated. Since then, Demolishor has played a vital role in helping to defend the Decepticons from direct attack just as much as he has contributed to offensive manoeuvres on the front lines, suitably transferring his skills in demolitions directly to the battlefield.

Motto:

“Stand tall in the face of adversity.”

Character Profile: Scavenger

Character name: Scavenger

Affiliation: Decepticon

RPG Stats:

Function: Explorer
Rank: 4
Alignment: Loyal Good
Vital Points (Start) (Endurance x 10): 70

Alt mode: Combiner, excavator: +5
Strength: +8
Intelligence: +7
Agility/Speed: +4
Endurance: +7
Courage: +9
Skill: +7

Total Skills Points: +60

Weapons:
Laser blaster: 15 uses available. +3
Special weapon: rotor blade missile launcher: 10 rotor blades available. +7

Abilities:
Navigational: This gives a character the ability to decipher any available maps of an area. +3

Battle Stats:
Total Armor Class (12 + class bonus + armor bonus): 12
Attack Power (Skill + Speed): 11
Maximum (Start) Evasive Manoeuvres: 4

Class Feats (Explorer):

  • Knowledge of terrains: Can map an area quickly and identify the purpose of structures.
  • See traps: Can spot traps and pits at melee distance.
  • Set/disable traps: Can create or disarm traps.
  • Knowledge: foreign languages: Understand the basic structure of an unknown language. Does not allow full understanding of written languages.

Description:

Scavenger is a Constructicon, and also a combiner, so he has the ability to merge with his fellow Constructicons to form Devastator (right arm). He often works with Mixmaster and Que on construction projects, and particularly excels when the mining or salvage of various materials is required. Scavenger is happiest in a supporting role, often praising and encouraging his team mates when they need it most. However, because of this he is often misjudged as having a need to seek the approval of others, or of having a low sense of self worth, by those who do not know him better. There also exists a much more reserved, artistic side to his nature that seems to contradict his usually gregarious personality.

Back Story:

Scavenger and the Constructicons first joined the Decepticons when Megatron gathered together Destrons who had been ousted from Iacon by the Autobots, in rebellion against the way they were being treated. His shovel’s unique ability to detect even trace amounts of any known element in the universe has enabled him to help his fellow Decepticons track down and disable enemy targets on several occasions.

Motto:

“One’s self-worth is a direct measure of the quality of one’s friendships.”

Character Profile: Que

Character name: Que

Affiliation: Decepticon

RPG Stats:

Function: Transport
Rank: 4
Alignment: Loyal Good
Vital Points (Start) (Endurance x 10): 80

Alt mode: Combiner, tipper truck: +5
Strength: +8
Intelligence: +7
Agility/Speed: +4
Endurance: +8
Courage: +8
Skill: +7

Total Skills Points: +60

Weapons:
Laser blaster: 15 uses available. +3
Incendiary missile: 5 missiles available. +10

Battle Stats:
Total Armor Class (12 + class bonus + armor bonus): 13
Attack Power (Skill + Speed): 14
Maximum (Start) Evasive Manoeuvres: 4

Class Feats (Transport):

  • Armor proficiency: +1 to Armor Class.
  • Crash and fall safely: The character does not gain damage during clash-landings and non-melee falls.
  • Resist radiation: Resistant to radiation emissions up to the equivalent of a sun’s surface.

Description:

Que, also known as Long Haul, is a Constructicon and, as a combiner like his fellow Constructicons, can merge with them to form Devastator (lower torso). Whilst Que’s function is that of transport, he much prefers to be on the front lines fighting alongside the Decepticon warriors, which he often does. Beneath his ambitious and adventurous exterior, Que is a rather complex character who is continually redefining himself in order to discover and express his inner truth. As a result of this journey of self-discovery he possesses much wisdom and foresight, although he is often misunderstood by those who do not know him well.

Back Story:

Que and the Constructicons first joined the Decepticons when Megatron gathered together Destrons who had been ousted from Iacon by the Autobots, in rebellion against the way they were being treated. Since then, Que has played an important role in the Decepticons’ continuing success, whether it was by helping his team mates with the construction of critical energy installations, or by helping to defeat enemies in direct combat.

Motto:

“The whole is only as good as the sum of its individual parts.”

Character Profile: Mixmaster

Character name: Mixmaster

Affiliation: Decepticon

RPG Stats:

Function: Scientist
Rank: 4
Alignment: Loyal Good
Vital Points (Start) (Endurance x 10): 70

Alt mode: Combiner, mixer truck: +5
Strength: +7
Intelligence: +8
Agility/Speed: +4
Endurance: +7
Courage: +8
Skill: +8

Total Skills Points: +60

Weapons:
Laser blaster: 15 uses available. +3
Special weapon: Magna laser: 5 uses available +10

Battle Stats:
Total Armor Class (12 + class bonus + armor bonus): 12
Attack Power (Skill + Speed): 12
Maximum (Start) Evasive Manoeuvres: 4

Class Feats (Scientist):

  • Doomsday devices: Can create or disable doomsday devices or weapons of mass destruction.
  • Knowledge (basic to all): Scientists have generic knowledge of pretty much everything. This knowledge is not specific and cannot offer automatic answers.
  • Knowledge (quantum physics, astrophysics, engineering, physics, chemistry, biology): Scientists have access to all the knowledge necessary to develop or understand inventions and other phenomena.
  • Craft items: Scientists can use their knowledge to create new items, given they have the necessary materials to build them.

Description:

Mixmaster is one of the Constructicons, and as a combiner he can merge with his fellow Constructicons to form Devastator (left leg). Mixmaster enjoys experimenting with materials fabrication, whereby scrap metal and other worthless bits and pieces are sub-atomically rearranged inside his drum through an accelerated process of low energy transmutation in order to create useful, raw materials. He has often been described as irrational and unstable by the Autobots, even declaring him to be a mad scientist; however, his friends know him much better than that, and understand that behind the veneer of his eccentric personality is an affable and high-spirited mech who cares deeply for his fellow Decepticons.

Back Story:

Mixmaster and the Constructicons first joined the Decepticons when Megatron gathered together Destrons who had been ousted from Iacon by the Autobots, in rebellion against the way they were being treated. Mixmaster has always been content simply to help his team complete the various projects that have contributed to the Decepticons’ success, including the restructure and upgrade of their base of operations in Kolkular, Kaon, and then later of their new headquarters in Darkmount, Polyhex.

Motto:

“Transformation is necessary in order for evolution to occur.”