Character name: Hook
Affiliation: Decepticon
RPG Stats:
Function: Medic
Rank: 3
Alignment: Loyal Good
Vital Points (Start) (Endurance x 10): 70
Alt mode: Combiner, crane: +5
Strength: +7
Intelligence: +9
Agility/Speed: +4
Endurance: +7
Courage: +8
Skill: +10
Total Skills Points: +60
Weapons:
Laser blaster: 15 uses available. +3
Abilities:
Holographic projection: This allows a character to disguise themselves amongst duplicate holograms of themselves to avoid being hit. +7
Battle Stats:
Total Armor Class (12 + class bonus + armor bonus): 12
Attack Power (Skill + Speed): 14
Maximum (Start) Evasive Manoeuvres: 5
Class Feats (Medic):
- Repair: Restore another character’s Vital Points.
- Revive (0 to -9): Revive characters that have gone into stasis lock.
- Cure viruses and diseases: Given the proper information the medic can come up with a cure, or the elements necessary to make one.
Description:
Hook is a Constructicon, and also a combiner, which means he has the ability to merge with his fellow Constructicons to form Devastator (upper torso). Due to his unparalleled engineering skills and meticulous attention to detail, Hook is the go-to mech for anything that requires surgical precision or repair work. He often works closely with Scrapper, and is considered to be the informal second-in-charge of the Constructicons. He is the most outspoken among his team mates, and is well known for his rather acerbic sense of humour.
Back Story:
Hook and the Constructicons first joined the Decepticons when Megatron gathered together Destrons who had been ousted from Iacon by the Autobots, in rebellion against the way they were being treated. His contributions to the Decepticon cause since then have been invaluable, particularly on the battlefield or on missions, when his fellow Decepticons had need of urgent medical attention, or some timely piece of advice.
Motto:
“Strive for perfection armed always with honour and guided only by truth.”








